3600 Lorraine Drive • Walworth, NY 14568
Telephone: (315) 986-1400
Town Hall: 3600 Lorraine Dr. Walworth, NY 14568
 (315) 986-1400

Walworth Fantasy Football Tournament

Basic Rules

Draft
  • All leagues will draft Saturday, September 9th at 8pm
  • Drafts and leagues will be hosted on Sleeper (https://sleeper.com/)
  • Links for each league will be emailed to participants to register on Thursday, August 31st
  • The draft will be 16 rounds - Snake Style
Basic Rules
  • Overall we will fill as many leagues of 12 teams as possible
  • Start: 1 QB, 1 RB, 2 WR 1 TE, 2 FLEX, 1 SUPERFLEX (Can be QB), 1 DEF/ST (9 Total)
  • Bench: 7 players (+ 2 IR Slots)
  • No Trading Allowed
  • Waivers: $100 Blind Bidding

Scoring

  • Passing
    • Pass Yards = .05pts (1pt every 20yds)
    • TD Pass = 4pts
    • INT Thrown = -2pts
    • 2pt Passing Conversion = 2pts
    • 300+ Yard Passing Game = 2pts
    • Fumble Lost = -2pts
  • Rushing
    • Rush Yards = .1pts
    • TD Rush = 6pts
    • 2pt Rushing Conversion = 2pts
    • 100+ Yard Rushing Game = 2pts
    • Fumble Lost = -2pts
  • Receiving
    • Receiving Yards = .1pts
    • Receptions = .5pts
    • TD Reception = 6pts
    • 2pts Receiving Conversion = 2pts
    • 100+ Yard Receiving Game = 2pts
    • Fumble Lost = -2pts
  • Defense/Special Teams
    • Return TD = 6pts
    • 2pt Return = 2pts
    • Safety = 2pts
    • Sack = 1pts
    • Interception = 2pts
    • Fumble Recovered = 1pt
    • Points Allowed
      • 0pts = 8pts
      • 1-6pts = 8pts
      • 7-13pts = 6pts
      • 14-20pts = 4pts
      • 21-27pts = 2pts
      • 28-34pts = -2pts
      • 35+pts = -4pts
Inactivity
  • If you miss setting your lineup or you don't login to the site for a prolonged period of time, the commissioner may replace you.
Accidental Drop / Lineup Move / Picks
  • Accidental Drop: you must contact kweiss@townofwalworthny.gov within a reasonable amount of time to reverse it should someone else pick that player up. Obvious accidents will be fixed. You can't let a starting-caliber player get dropped and then added to a new team. It alters the integrity of the league.
Undroppable Players
  • As an anti-collusion and anti-tanking measure, there may be players deemed “undroppable.” Start-worthy players and players ranked high enough they should be rostered are generally considered undroppable given the depth of rosters allowed. The commissioner will also decide whether a player was dropped in an attempt at collusion or tanking.
Trading
  • There is no trading in this contest league.
Waiver Moves
  • Waivers will run Wednesdays at 3AM EST.
  • After 3AM EST Wed. It will be First Come, First Serve until kickoff of each player's game.
  • The first waiver run is the Wednesday following Week 1 at 3AM EST.
  • Waivers will lock heading into the playoffs.
Setting Lineups
  • Each week, it is your responsibility to set a competitive lineup. Failure to do so will lead to being replaced as owner.

League Formation

  • Leagues will be constructed in two categories - Youth & Adult
Common Leagues:
  • Should you wish to be grouped with certain other participants please indicate so on the prompt during your registration.
  • Youth and Adult players WILL ONLY be combined in instances where a parent and/or guardian is playing in that same league.
League Crossover
  • For the playoffs both the Youth and Adult leagues will be combined to determine seeding and participation.


Playoff

  • Half the field will make the playoffs: All teams finishing in the top 3 in their league and the remainder based on points. Exact Number of Teams finalized after week 11 for each round.
Regular Season:
  • The regular season will run 11 weeks.
  • Each team will play each other once on Sleeper.
Playoffs:
  • Teams will continue to play a scheduled games on Sleeper without their league.
  • This game has NO win/loss value - it's only function is to accrue points towards the overall championship within the app to save Coach Kevin from having to do a lot of math on his own.
  • Each week points for each playoff team will be uploaded into the master playoff spreadsheet.
  • This spreadsheet will track who advances each week and where our point cutline is to advance.
Week 12 - Wild Card Week 1:
  • Half the field will make the playoffs: All teams finishing top 3 in their league and the remainder based on points.
  • Each team will get their season avg (average of all previous weeks) plus their Week 12 score.
  • Bottom ~10% of starting field will be eliminated.
Week 13 - Wild Card Week 2:
  • Each team will get their season avg (average of all previous weeks) plus their Week 13 score.
  • Bottom ~10% of starting field will be eliminated.
Week 14 - Wild Card Week 3:
  • Each team will get their season (average of all previous weeks) avg plus their Week 14 score.
  • Bottom ~10% of starting field will be eliminated.
Week 15 - Wild Card Week 4:
  • Each team will get half their season (average of all previous weeks) avg plus their Week 15 Score.
  • Bottom ~34% of starting field will be eliminated.
Week 16 - Semi-Finals:
  • Each team will get half their season avg (average of all previous weeks) plus their Week 16 Score
  • Bottom ~34% of starting field will be eliminated.
Week 17 - Finals:
  • Each team will get half their season avg (average of all previous weeks) plus their Week 17 Score
  • Final ~2% play , Top Score Wins.

Best Interest Clause

Should circumstances, issues, or problems arise for which a remedy is not stated in the Rules, the Commissioner reserves the right to take whatever actions they deem necessary in the best interest of the league. Remember, this is a free league based in growing fantasy football and engaging the community.